Why Work With a Studio That Ships Its Own Games

Most Unity dev-for-hire shops only ever see other people's products. PGP Studio publishes and maintains our own catalog of 9 Android titles, so our Unity architecture decisions, performance budgets, and store-submission checklists are tested against our own live player base, not just a client's beta group.

We take projects from a one-page pitch to a shipped, store-ready build. Rapid whitebox prototyping validates the core loop, clean C# architecture holds up under scope changes, and a straight path through certification and launch, on mobile, PC, or the browser via WebGL.

What You Get
  • Rapid prototyping to validate mechanics before full production spend
  • Clean, maintainable C# architecture built to survive scope changes
  • Native builds across Android, iOS, PC, and WebGL from one codebase
  • Store submission, ASO, and launch support included
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Our Toolset

The Unity Stack We Build On

Engine & Rendering
Unity EngineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)
Platforms
AndroidiOSWebGLPC
Backend & LiveOps
Photon FusionPlayFabFirebaseMultiplayer Systems
Art & Content
BlenderPhotoshopSpine 2D
Proof, Not Just a Pitch

9 Real Games, Shipped and Live

Every one of these is a real Unity build, published under our own name on Google Play, not a mockup.

Common Questions

Unity Development: FAQ

Prototypes and hyper-casual builds ship in 4–6 weeks. Full mobile or PC titles typically run 10–16 weeks. Multiplayer and enterprise simulation projects are scoped individually based on platform and complexity.
You do, fully. Every engagement transfers complete source code, assets, and IP ownership on final payment: no licensing fees, no retained rights, no vendor lock-in.
Yes. We sign mutual NDAs before any technical or commercial discussion. Your idea, roadmap, and codebase stay confidential.
Prototypes and hyper-casual builds start around $3K. Full mobile or PC titles typically range $10K–$40K. Every quote is free and follows a scoping conversation, not a guess.

Have a Unity project in mind?

Tell us what you're building and we'll come back with a scoped plan, not a sales pitch.