Why Studios Hire Us Instead of Building In-House

Hiring a full-time Unity developer takes months and carries the overhead of a permanent headcount. A dedicated remote Unity team from PGP Studio starts working within days, scales up or down with your roadmap, and comes with production discipline already proven on our own published catalog, not a first project.

Every hire-model engagement transfers full source code and IP ownership on completion. No licensing fees, no retained rights, no vendor lock-in: what we build is entirely yours.

What You Get
  • Senior Unity developers with real shipped-game production experience
  • Flexible hiring models: fixed price, dedicated team, or time & material
  • Full source code and IP ownership transferred, no lock-in
  • Mutual NDA signed before any technical discussion
Request a Quote
Hiring Models

Pick the Engagement That Fits Your Roadmap

Best for MVPs & one-off builds

Fixed Price Project

Best for a clear scope and a tight deadline. We deliver milestone-by-milestone against a locked budget, so there's no surprise invoice at the end.

Most popular

Dedicated Unity Team

A senior Unity developer or full squad plugged into your workflow: your tools, your repo, daily stand-ups. Scale the team up or down as your roadmap shifts.

Best for LiveOps & long-term builds

Time & Material

Flexible sprint-based engagement for ongoing work: LiveOps, content updates, or a codebase that needs continuous iteration rather than a single delivery date.

What a Unity Developer From Us Can Do

Full-Stack Unity Expertise, Not Just Scripting

Game Development
Mobile GamesPC GamesCross-PlatformGame Porting
XR & Spatial
AR DevelopmentVR DevelopmentVision ProMeta Quest
Multiplayer & Backend
PhotonMirrorFirebasePlayFab
Performance
ProfilingOptimizationUI DevelopmentPlugin Development
Proof, Not Just a Pitch

9 Real Unity Games, Shipped and Live

Every developer we staff has shipped production Unity code, not just tutorials. Our own catalog is the evidence.

Common Questions

Hiring a Unity Developer: FAQ

Hiring in-house takes months of recruiting and carries permanent headcount overhead. A dedicated remote Unity developer or team starts within days, scales with your roadmap, and can be paused between projects without a layoff.
It depends on the engagement model and project scope. Fixed-price prototypes typically start around $3K; full mobile or PC titles range $10K–$40K; dedicated team and enterprise engagements are scoped individually. Every quote starts with a free scoping conversation.
Yes. Time & Material engagements are built for exactly this: flexible sprint-based work you can scale up or down, well suited to a prototype, a feature addition, or ongoing LiveOps support.
Yes, fully. Every engagement transfers complete source code, assets, and IP ownership on final payment: no licensing fees, no retained rights, no vendor lock-in.
We work async-first with overlapping-hours stand-ups for dedicated team engagements, and have supported clients across US, UK, European, and Australian time zones without issue.

Ready to hire a Unity developer?

Tell us what you're building and we'll come back with a scoped plan and a real engagement model, not a sales pitch.