Unity & XR Development Company for Clients Worldwide
Based in Ahmedabad, India, PGP Studio offers Unity game development, XR and spatial computing, multiplayer and backend architecture, performance engineering, and technical consulting, from first prototype to enterprise deployment, for clients worldwide.
Game Development
End-to-end Unity builds across mobile, PC, and WebGL, from first prototype to store-ready release.
XR & Spatial Computing
Immersive AR, VR, and mixed reality builds for Quest, Vision Pro, ARKit, and ARCore, plus enterprise spatial applications.
Multiplayer & Backend
Real-time multiplayer architecture and cloud backend integration built to hold up under real player load.
Optimization & Porting
Profiling, porting, and performance engineering that keeps frame rates locked across every target device.
Design & Consulting
Player-first interface design plus technical consulting for teams who need Unity expertise on demand.
AI Integration
OpenAI/GPT features, on-device inference with Unity Sentis, and AI NPC behavior, scoped where AI actually earns its place.
From Idea to Launch
Discovery
Scope, audience, and technical constraints, mapped before a single line of code.
- Alignment sessions scoping target platforms, audience, and success metrics
- A game design document or technical brief covering mechanics and scope
- Target device and hardware audit to set realistic performance budgets
Studio Workstation Tech Stack
Engine & Rendering
Platforms
XR & Spatial
Backend & LiveOps
Flexible Partnership Frameworks
Fixed Price Project
Best for clear scopes and tight deadlines. We deliver milestone-by-milestone with a locked budget.
Dedicated Team
A senior Unity squad plugged into your workflow: daily stand-ups, your tools, your repo.
Time & Material
Flexible sprint-based engagement. Add or pause resources as your roadmap evolves.
Calibrated Estimates
Every quote starts with a free scoping conversation: no estimate without it.
Simple / Hyper-Casual Game
🎮Single-mechanic mobile game, prototype, or casual puzzle title ready for Google Play
- 1 core gameplay loop
- Up to 20 levels
- Basic UI & sound FX
- Android build
- Google Play ready
- 4–6 week delivery
Mid-Core Mobile Game
⚡Full-featured mobile game with progression, monetization, and analytics built in
- Full game design doc
- 30+ levels & meta loop
- IAP + Ads + Analytics
- Android + iOS + WebGL
- ASO & store assets
- 10–16 week delivery
XR / AR / VR Project
🥽Immersive AR, VR, or mixed reality experience for Quest, ARKit, ARCore, or Vision Pro
- AR / VR / MR development
- Hand tracking & spatial UI
- Meta Quest / Apple Vision Pro
- Enterprise or consumer build
- Performance optimized
- Custom timeline
Multiplayer / Backend
🌐Real-time multiplayer systems, cloud backend, and LiveOps infrastructure for any scale
- Real-time multiplayer (Photon / Fish-Net)
- Cloud backend (Firebase / PlayFab)
- Matchmaking & lobbies
- Leaderboards & analytics
- Scalable to 1,000+ concurrent
- Custom timeline
Dedicated Unity Developer
👨💻A full-time Unity engineer embedded in your team — your tools, your timezone, your roadmap
- Senior Unity developer
- Full-time or part-time
- Daily standups & reports
- NDA protected
- Cancel anytime (monthly)
- Starts within 1 week
Want the full breakdown behind these numbers? Read our Unity game development cost guide.
Services FAQ
A small hyper-casual mobile game typically runs $3,000–$8,000; a mid-core title with multiplayer or XR components can range from $15,000–$50,000+. Every engagement starts with a free scoping call — we don't guess, we scope. Read our full Unity development cost guide for a detailed breakdown.
A simple prototype takes 4–6 weeks. A production-ready mobile game is typically 3–6 months. XR or multiplayer projects can run 6–12 months depending on scope. We publish a timeline estimate in every project quote so there are no surprises.
Yes — 100% of engagements are NDA-protected from the first conversation. Send us your standard NDA or we'll provide ours. Your concept and code stay yours.
Absolutely. We regularly join mid-flight projects — refactoring legacy code, fixing performance bottlenecks, or extending existing systems. We'll do a codebase review in the scoping phase so we know what we're working with before any commitment.
Yes — the majority of our clients are based in the US, UK, Europe, and Australia. We work async-first with weekly video check-ins and adjust our hours to overlap with yours. Payments are accepted via wire transfer, PayPal, and Wise.
After a 30-minute scoping call you'll receive: a feature breakdown, tech stack recommendation, timeline in sprints, fixed-price or T&M estimate, and a risk log. No vague "contact us for pricing" — you get real numbers within 48 hours of the call.
Have a Unity or XR project in mind?
Tell us what you're building and we'll come back with a scoped plan, not a sales pitch.
