Technologies We Use
The engines, SDKs, and platforms behind every Unity, XR, multiplayer, and backend project we build — the same stack that ships our own published game catalog.
Unity & Language
Every project starts here. Unity 6 with C# gives us a proven, cross-platform foundation for mobile, PC, WebGL, and XR.
AR, VR & XR
From smartphone AR overlays to immersive Meta Quest experiences — we support the full spectrum of spatial platforms.
Multiplayer & Backend
Scalable real-time backends for PvP, co-op, live ops, leaderboards, and player authentication — across cloud and on-prem.
Art & Content Tools
Our in-house art pipeline produces game-ready assets — 3D models, 2D animations, UI, and promotional materials.
AI-Assisted Development
We actively test and ship AI tooling into real production pipelines — not just follow the hype. See our technical blog for deep-dives.
All product and technology names listed on this page (Unity, C#, ARKit, ARCore, Firebase, Photon, PlayFab, AdMob, Blender, Photoshop, Spine 2D, OpenXR, Vuforia, Mirror, and others) are trademarks or registered trademarks of their respective owners. PGP Studio is an independent development studio and is not affiliated with, endorsed by, or sponsored by any of these companies. Names are referenced solely to indicate the technologies used in our development work.
Want to know if our stack fits your project?
Tell us what you're building and we'll come back with a scoped plan, not a sales pitch.
