What Does a Unity Project Cost?
Honest pricing context — no padded estimates, no mystery ranges. See what drives cost, get a free scoped quote within 48 hours.
Typical Project Ranges
These are real-world ranges based on projects we've shipped — not marketing numbers. Every project is scoped individually.
Prototype & MVP
$3K – $12K
Validate a game concept or demonstrate a feature before full production.
- Core gameplay loop, 1–3 levels
- Mobile (Android or iOS) or WebGL
- Basic UI, no multiplayer
- 4–8 week timeline
- Ideal for: pitches, investor demos, concept validation
Full Mobile Game
$15K – $45K
A complete, store-ready mobile title with monetisation and live-ops hooks.
- Complete progression system & content pipeline
- Ad mediation, IAP, push notifications
- Analytics & Firebase integration
- Store submission & ASO
- 3–6 month timeline
- Ideal for: indie studios, publishers, branded games
XR / Multiplayer / Enterprise
$40K – $120K+
AR/VR experiences, real-time multiplayer backends, or enterprise simulations.
- AR Foundation, Meta XR SDK, OpenXR
- Photon / Mirror / Netcode multiplayer
- Cloud backend & 500+ concurrent player capacity
- Enterprise features: SSO, analytics dashboards
- 6–12+ month timeline
- Ideal for: XR studios, training platforms, game companies scaling
All ranges are in USD. Actual cost depends on scope — fill in the form below for a project-specific estimate.
What Affects Your Budget
Understanding these four levers helps you make the right trade-offs before scoping begins.
Platform & Target Devices
Android-only is the fastest path. Targeting iOS, PC, and WebGL simultaneously adds build pipeline and QA time. XR headsets (Quest, Vision Pro) each have their own SDK requirements and certification process.
Game Complexity & Content Volume
Number of levels, enemy types, art assets, animations, and unique game systems directly determine sprint count. A puzzle game with 50 hand-crafted levels costs more than a procedurally generated one of the same genre.
Multiplayer & Backend Requirements
Real-time multiplayer (Photon Fusion, Mirror) adds networking architecture, server costs, and matchmaking logic. A leaderboard adds a weekend; a live PvP system adds weeks. Be specific when scoping this.
Timeline & Revision Flexibility
Accelerated timelines (under 8 weeks for a full game) require more parallel engineers and tighter scope. Allowing natural iteration — whitebox → feedback → production — consistently produces better results at lower overall cost.
What's in Every Free Quote
You'll never receive a one-liner budget range in an email. Here's what a PGP Studio estimate always includes.
Feature Breakdown
Every feature in your scope listed individually with its complexity rating and estimated time.
Tech Stack Recommendation
Unity version, render pipeline, backend services, and any third-party SDKs — with reasons for each choice.
Sprint-by-Sprint Timeline
Week-by-week milestones showing what you'll see and test at each stage, not just a final delivery date.
Fixed-Price or T&M Estimate
Both options presented clearly. Fixed-price for well-scoped projects; time & materials for exploratory or iterative work.
Risk Log
Known unknowns documented upfront — platform uncertainty, third-party SDK risks, and scope items that could expand. No surprises later.
Request a Free Quote
Fill in what you know — we'll handle the rest on a 30-minute scoping call and send a detailed estimate within 48 hours.
No commitment. NDA available on request. We typically respond within 24 hours.
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